

The other reasons for researching Irrigation sooner can be if you want an early wonder (the Hanging Gardens aren't as coveted by the AI as, say, Stonehenge, and their location requirements are easily met), or if you start in a particularly swampy area and you need to clean some space for districts and wonders. It is a leaf tech, so you won't need it to continue further down the tech tree if you don't have immediate use for it you shouldn't waste your research time. However, the Plantation can only be built on specific luxuries, and if you don't have them near your starting location you can delay researching Irrigation until you expand into new areas. Irrigation is important mainly because the Plantation it unlocks is a major Gold booster in the beginning of the game and allows access to a wealth of luxury resources, so sooner or later you will need to research it. It also allows harvesting of Bananas and clearing of Marshes. The tech allows your civilization to cultivate more advanced crops via the Plantation improvement.
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With it, your civilization learns how to use water to grow crops, and how to manipulate large quantities of water in general. Irrigation is the first agricultural technology beyond basic farming. It can be hurried by building a Farm on any bonus resource. Irrigation is an Ancient Era technology in Civilization VI. Auden "The man who has grit enough to bring about the afforestation or the irrigation of a country is not less worthy of honor than its conqueror." "Thousands have lived without love, not one without water." If you’re dedicated to the 4X genre and enjoy Civ VI already, it’s well worth the price tag.Allows clearing of Marsh and harvesting of Bananas.

The Gathering Storm is certainly worth the price tag to me and I’ve lost sleep and been late to work in order to squeeze a few more turns out. However, I can understand the trepidation if anyone would have it.

Personally, given how much replay value and how all consuming Civ VI is when I’ve delved into it, I wouldn’t hesitate to bite the bullet.

Half the price would be a no-brainer but having a DLC pack that’s 50% of the of the original game price is a bit steep. However, the $40 price tag makes it a bit of tough pill to swallow. There are so many positives that make it worth your while with new leaders, new ways to win, and new environmental challenges to test your mettle. What it shakes down to though, is whether there’s enough bang for your buck in this DLC pack. The environmental aspect of Gathering Storm certainly adds a degree of difficulty to the game that is very real world based as well as making it apparent as to why we are in such trouble in our current world. Nothing is more to the point than when I laughed all through the Medieval Age as the Sumerian’s nearest me got repeatedly flooded on their low laying terrain, only to wait until the Atomic Age when my lacklustre environmental policies ended up in rising sea levels that began to wash away whole districts I had been building for ages. While very applicable to today’s society, boy can it ever be real annoying in game. Not only are there varying degrees of natural disasters to make your life more difficult, but the way you and the rest of the world build your empires affects the global climate. As one can imagine with a name like ‘The Gathering Storm’, the environment plays a big part in the expansion. One of the biggest changes in the expansion is the change in the map and the weather system.
